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OSBYTES_OF_DELAY

PostPosted: Tue Apr 12, 2011 10:01 am
by linkinpark32123
Where can you change the OSBYTES_OF_TICKS variable inside of the example code. It appears to be set to 16 bits in the example as the system ticks are rolling over at 65536. I need it to be 32 bits so that it will continue to increment for a much longer time period. If you could help me find where it is set in the example code it would be greatly appreciated. I think it might declared in the libraries but I am unable to find where it is being declared.

Thanks!

Re: OSBYTES_OF_DELAY

PostPosted: Tue Apr 12, 2011 10:38 am
by aek
salvocfg.h

valid only for a Pro source-code build.

Re: OSBYTES_OF_DELAY

PostPosted: Tue Apr 12, 2011 11:12 am
by linkinpark32123
Yes, we are using Pro, yet we are unable to notice a difference when changing the value in salvocfg.h

Is there something else that needs to be done or anything else that might be keeping us from changing the value?

Re: OSBYTES_OF_DELAY

PostPosted: Tue Apr 12, 2011 12:43 pm
by aek
Having Salvo Pro != you are doing a Pro source-code build. You could be doing a library build. Post your salvocfg.h.

salvocfg.h is the only place to make that change. Period.

Rebuild All after any changes to salvocfg.h..

Make sure you are typing the config symbol correctly (typos will not be detected).

OSBYTES_OF_DELAYS is different and does different things than OSBYTES_OF_TICKS

All of this is covered in the Salvo User Manual.